Effect 14 of 15 · Pedals
Reverb: a room made of noise
Convolution with an impulse response. The impulse response is not a recording of anywhere: the page generates it each time you move a knob.
Play it alone
Signal into the board
Use headphones. With speakers, a microphone hears the board’s own output and sends it round again: that loop is feedback, and it howls. Turn the output volume down before you press Start.
The test signals are synthesized by this page, sample by sample. Your instrument is asked for only when you press Start with “Your instrument” chosen, with the browser’s echo cancellation, noise suppression and automatic gain control switched off.
Clipping: the output reached full scale. Turn a level down.
- Sample rate
- not started
- Processing latency
- not started
- Output latency
- not started
- Input latency
- not started
- Reported total
- not started
Browser audio has latency: you hear each note a little after you play it. These are the browser’s own figures and they leave things out.
The reverb, alone
In, this one pedal, out. Drag a knob sideways, or focus it and use the arrow keys or the wheel. The whole board has the rest.
Reverb
Decay1.8 sTone5 kHzPre-delay20 msMix25%
The signal
What it does to the signal
Reverberation is what a room adds to a sound: thousands of reflections, arriving so close together that they merge into a tail that dies away. A convolution reverb holds a description of such a tail, its impulse response, and applies it to everything that passes through: every sample of the input sets off a copy of the whole tail.
Usually an impulse response is recorded in a real place. This one is generated. The page makes noise from a seeded generator, so that it is the same noise every time. It shapes the noise with an envelope that falls 60 dB in the time the Decay knob sets. It passes the noise through a low-pass filter whose corner starts where Tone puts it and falls an octave every third of the decay time, to a floor of 800 Hz, so that the top of the tail dies before the bottom. The first 4 ms fade in. The result is scaled to have a total energy of 1.
Pre-delay is a plain delay in front of the convolution: a gap between the note and the start of its tail.
General definition: Wikipedia, “Reverb effect” (revision 1364839120, read 2026-09-28). Everything on this page about how this pedal works describes this page’s own code. It is built from standard Web Audio nodes.
The graph
The graph, drawn.
audiocontrol: moves a setting, is never heard
The generator runs in the page, not in the audio graph: it writes a buffer, and the convolver reads it.
The knobs
Every knob, in real units.
| Knob | Range | Starts at | What it changes |
|---|---|---|---|
| Decay | 0.3 s to 6 s | 1.8 s | The time the generated impulse response’s envelope takes to fall 60 dB. |
| Tone | 1.5 kHz to 12 kHz | 5 kHz | The corner, at the start of the tail, of the low-pass filter the noise is generated through. The corner falls an octave every third of the decay time, to a floor of 800 Hz. |
| Pre-delay | 0 ms to 100 ms | 20 ms | A gap between the dry sound and the start of the reverberation. |
| Mix | 0% to 100% | 25% | At 50 the dry signal and the reverberation are both at full level. |
Measured
What the test measured
Rendered offline, then measured
- Switched off and rendered over 48,000 samples of the plucked-string signal, the output was identical to the input in every sample, and the pedal was not in the graph. [as described]
- Wet signal only, Pre-delay 20 ms: an impulse went in and nothing came out for 20.02 ms. [as described]
- Decay 1.8 s: measured by backward integration of the tail (the time to fall from −5 dB to −35 dB, doubled), the reverberation time was 1.81 s below 400 Hz and 1.56 s across the whole band. The whole-band figure is shorter because the top of the tail is filtered away as it goes. [as described]
- Decay 0.6 s: 0.61 s below 400 Hz, 0.52 s across the whole band. [as described]
- The impulse response is generated in the page: 110,399 samples for a 1.8 s decay at 48 kHz, identical on every generation, with a total energy of 1.0000. [as described]
Rendered in an OfflineAudioContext at 48,000 Hz in Chrome/154.0.8037.58, 2026-09-29 01:07 UTC. The test is work the page’s builder ran, not something your browser does when you open this page.
Limits
- A tail of shaped noise is not a room. It has no early reflections of its own and no particular size or shape, and it is mono.
- Moving Decay or Tone makes a new impulse response 80 ms after the knob comes to rest. While the knob is moving you are hearing the old one.
- The measured reverberation time across the whole band is shorter than the Decay setting, because the filter removes energy as the tail goes on. Below 400 Hz it matches.
Where it goes in the chain
Last of the effects, before the cabinet. GuitarPlayer’s guide to pedal order says reverb “usually comes at the end of a chain”: there it covers everything before it, as a room would. It also describes a player who puts reverb before his drives, on purpose. The whole order, and the reasons, are on the signal chain page.
Method
What is computed, and what is read.
Computed here, nothing fetched
Every sound on these pages is computed in your browser by the Web Audio API: 9 of the 15 pedals are graphs of the engine’s standard nodes, 5 are AudioWorklet processors, the wah is both, and the 3 test signals are synthesized sample by sample. No recording is loaded and no data feed is read. The one request the board’s own scripts make is for their AudioWorklet module, a file on labs.llc; the pitch detector is the one the Tuner uses.
Every effect was rendered offline with a known signal and measured: 73 of 73 checks came out as described. Nothing was tested on a real instrument or audio interface, only one browser was used, and nobody listened: the tests measure numbers, not tone. The method, the table of checks and what the latency figures mean are on the about page.
Sources
The W3C Web Audio API 1.1 and Media Capture and Streams specifications (W3C Document License); RFC 9110 and RFC 3986 for the share link’s fragment; GuitarPlayer’s guide to pedal order, quoted briefly; Wikibooks, “Guitar/Effects Pedals”; and each effect’s English Wikipedia article at a named revision (CC BY-SA). All read 2026-09-28; none is fetched by the page.
What happens to what you play
Audio from your input goes into the audio graph and out to your output device, and nowhere else: it is not recorded, stored or sent. Presets and the board as you left it stay in this browser’s local storage. A share link carries the board after the #, which browsers do not send to servers.